Thursday 17 January 2013

New screen layout







After examining my code, I am gonna use today as a re factoring day as the code I have is beginning to get a bit cumbersome on the processing power of the tablet/browser.

I have designed in ink, which has been replicated using llucid chart diagram

If I refactor the code like so, I will be able to remove sprites completely from memory - instead of layering them on top of each other on the same scene. This should improve frame rate for the gameplay with an increased response time to the pulse engine update.

See below:




No comments:

Post a Comment